![]() This, however, can't be accomplished because too much time is put into trying to figure out WHERE and WHEN your character is and will be. I can tap when I have to and be where I need to be in the split second I have. ![]() Trying to see where my character is distracts me from moving it with the one second I have. I can play this game for 10 SECONDS then die, because the character is too small. ![]() The size of the character may seem minuscule and not worth mentioning because if you nerf the size, it will make the game harder by putting more stress on spacial repositioning, but when the character is the size of a PIXEL maybe even SMALLER, it can't be done. Normally this is not true, but in this case, it definitely is.
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